Pingu's Playground
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 3.5 out of 5 stars (2 total ratings) |
| Author | IronVendor |
| Genre | Platformer |
| Made with | Construct |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 3.5 out of 5 stars (2 total ratings) |
| Author | IronVendor |
| Genre | Platformer |
| Made with | Construct |
Comments
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i enjoyed the game, the music and chi ching noise made it alot nicer and fun to collect coins.
game was short and sweet, it could use a harder and more challenging level as I literally completed it using my left foot . I had a glitch that kept on turning my character into Robert Abela. Please fix this ASAP!!
starting off this game is.. something.
i love platformers a lot, especially when they contain hidden secrets and hidden things to collect, some of my favourite titles are "Rayman Legends" "New Super Mario Bros WII" (that isnt ww2 thats wii the nintendo console) but although i found this game bleak i still loved some aspects about it.
i love the death music, so please send it to me after you see this, it reminds me of kurt and the music that he has when you make edits of him like "leave the cross to me". although the artstyle is shit, and theres no sugar coating that, i kinda like it as it feels like im playing some lost creepy pasta game and i feel as if you should lean into that, but dont get carried away with making it more "shit" like id revamp the ui and make it less shit while trying to keep that old feeling it already has, as it does feel like an obsolete game as it stands currently. i found the coin collection noises funny and neat, i still cant shake off this eery feeling the game has and it isnt too bad of a game.
i hate the fact that it doesnt allow the universal "wasd" controls that pretty much every game uses.. this little thing makes or breaks a game for me personally but never the less it was playable. i beat the game twice, once collecting all the coins and got the collected all coins ending, and i alternatively tried to beat it again without collecting all of the coins just to be met with the same ending. i was hoping for something different or some secret maybe, collecting coins feels useless and they pretty much change nothing. although i wish they were more tedious to collect as it would have given me more playtime and challenge. i do think you should revamp the artstyle a bit, make things "match" and not feel so out of place i guess. although as mentioned earlier this might be the thing that makes it feel eery, so experiment with that. the game is very basic and there isnt a nice and honest way of saying it, its bare bones and there are a million other platformers just like it.
The tutorial screen is grotty and hard to read. maybe not hard to read but its an eye sore and i would make it better or at least easier to look at
if you decide to take away anything from this i would take away this:
at the end of a section you teleport to another section, and the music also changes, please dont do this, just make it one long section. it feels off and yuck. its an abrupt change and it isnt necessary, you could have just made it one long part, and maybe even made it longer than it was. the music change was unnecessary and took away from my experience, thats why its the first thing i would fix or take away from this review.
for fun id design and animate an original character instead of some stock image from google, but it was funny to see everything mix and matched almost as if it was cut out and glued from a magazine. the style wierdly gave me baldi's basics vibes
ps: i loved the death music sm i went and killed myself in-game before writing this just to listen to it while writing this and ive been listening to it while writing this. that crow has some bars.
- lalacan
good game managed to finish it in under 5 minutes but it was fun the hitboxes on the platforms are a bit weird but didnt ruin the gameplay
Very nice game. I really enjoyed playing it.